Tagged:  Dead Island

Port Report: Dead Island Riptide

By Dillon, April 27, 2013 0 Port Report
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Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor Dillonator. For an up to date account of Dead Island: Riptide′s fixes and improvements, please visit its respective PCGamingWiki article.

Dead in the water.

Oh boy, have I been looking forward to the near inevitable terrible-ness of Dead Island: Riptide. If you remember Dead Island’s release, it was riddled with bugs, issues and plain nastiness for absolutely every platform. I bought it on Xbox but I did see the absolutely brilliant effort they didn’t make on PC. The game wasn’t totally ruined on Xbox and was quite enjoyable with a minor issue here and there that could be fixed with a restart. A year and a half later and the departure from the humming, occasionally huffing, white blob of the 360 to a big harmonic PC, now I get to be on the receiving end of some of the worst quality pieces of 4-30GB downloadable hatred. Queue Riptide, eh?